package entities;
import awe6.core.Entity;
import awe6.interfaces.IKernel;
import flash.display.Sprite;

/**
 * ...
 * @author Andrew Ekeren
 */
	
class Start extends Entity 
{	
	private var _sprite:Sprite;
	
	public function new( p_kernel:IKernel ) 
	{
		_sprite = new Sprite();
		super( p_kernel, _sprite );
	}
	
	override private function _init():Void 
	{
		super._init();
		// extend here
		
		trace ( "Start created" );
	}
	
	override private function _updater( ?p_deltaTime:Int = 0 ):Void 
	{
		super._updater( p_deltaTime );
		// extend here
	}
	
	override private function _disposer():Void 
	{
		// extend here
		super._disposer();		
	}
	
}